com.appforgedigital.dragonrun)com.appforgedigital.recall)com.appforgedigital.gridfire)com.appforgedigital.stellarstack)com.appforgedigital.riftprotocol)We — AppForge Digital — do not collect any personal or sensitive information from you ourselves, and we do not operate any servers that these apps connect to. The one exception is data collected on Google's behalf by the AdMob advertising SDK built into each app; see section 4 for exactly what that involves.
Each app stores a small amount of gameplay data locally on your device, using your device's standard app-local storage, sandboxed to that app only:
None of this locally stored data identifies you personally, is sent to AppForge Digital or anyone else, is visible to us in any form, or ever leaves your device. We have no way to see, access, collect, or recover this data — it exists only in local storage on your device.
The locally stored gameplay data listed above is used for exactly one purpose: to remember your progress and scores between play sessions, so you don't lose them when you close the app. It is not used for any other purpose, because we never receive it. Data collected by the AdMob SDK (section 4) is used by Google to select, deliver, and measure the performance of the ads shown in these apps.
We — AppForge Digital — do not share, sell, rent, or transmit any of your locally stored gameplay data to third parties, because that data never leaves your device and never reaches us. The one category of sharing that does occur is via the AdMob advertising SDK: device and advertising identifiers are shared with Google so it can deliver and measure ads, as described in section 4. Apart from that, none of these apps include any other third-party SDKs — no separate analytics libraries, no crash-reporting services, and no social/login integrations.
All five apps show interstitial ads (full-screen ads shown at natural breaks between rounds — after a game ends, or after completing certain levels/stages — never during active play) using Google AdMob, part of Google's Mobile Ads SDK.
To select, deliver, and measure these ads, the AdMob SDK running inside each app collects and shares the following with Google:
This is separate from, and unrelated to, the gameplay data described in section 1: your scores, progress, and settings are never sent to Google or included in any ad request. AppForge Digital does not operate its own advertising or analytics servers — Google's AdMob service handles ad delivery and measurement directly.
Your device's own settings let you limit ad personalization or reset your advertising identifier (for example, in Android under Settings → Privacy → Ads, or iOS under Settings → Privacy & Security → Tracking/Apple Advertising). You can learn more about how Google collects and uses data through AdMob at Google's own Partner Sites policy.
If a future update adds any other tracking technology or advertising network beyond AdMob, we will update this policy first, and the change will be reflected in each app's Google Play Data Safety disclosure and/or App Store privacy label.
These apps are packaged using Capacitor, a framework that includes standard platform permissions (such as network/internet access) in the app package by default. Network access is used by the AdMob SDK described in section 4 to request and display ads. Beyond ad delivery, these apps make no other network calls, use no other live services, and load no other content from the internet at runtime. If a future update adds a different online feature, this policy will be updated first.
These apps are general-audience apps and are not specifically directed at, marketed to, or designed for children. They are not part of Google Play's Designed for Families program.
We do not knowingly collect personal information from anyone, including children — because we do not collect personal information from any user of any age ourselves. Where required, ad requests from these apps are configured not to serve personalized ads to users known to be children. If you are a parent or guardian with questions, contact us below.
Locally stored gameplay data remains on your device for as long as the app remains installed, or until you clear it yourself, via Settings → Apps → [game name] → Storage → Clear Data, or by uninstalling the app. Since we never receive or store this data ourselves, there is nothing on our end to request deletion of. Data collected by AdMob is governed by your device's own advertising-ID and tracking settings (section 4), not by anything AppForge Digital holds.
Because no personal gameplay data is transmitted to us and we do not operate servers for these apps, there is no server-side data of yours to protect. Locally stored data is protected by your device's standard per-app storage sandboxing. Data handled by the AdMob SDK is transmitted securely (HTTPS) and is subject to Google's own security practices.
We may update this policy if these apps' data practices change — for example, if we add a different advertising network, analytics, or online features in a future update. Any changes will be posted on this page with a revised "Last updated" date before the corresponding app update is released.
AppForge Digital
Email: admin@appforgedigital.com.au